Saturday, September 15, 2012

Nightmare - The Claw


Nightmare’s claw design varies widely depending on which piece of art you’re using, and the model used in Soul Calibur 4 really likes to clip through itself for any fist-like gestures. What this meant was that I had some latitude to design a more physically possible arm for terrorizing folks.


Friday, September 14, 2012

Hilde's Helmet


Hilde's helmet was a piece that haunted my dreams at the beginning of the build--it's very visible and super complex. In the end, it wasn't quite as bad as I had feared!



Sunday, September 9, 2012

Nightmare - Torso


So this piece was kind of a monster (ha, ha). The original build idea had called for moldmaking and foam casting, but as deadlines loomed, I determined there just wasn’t time to learn the whole new process and also get it done before Gen Con. Enter low tech solution: build it around the body form!